Nothing just refresh Me added to a widget.

Invalidate getMyRandomProvider then create new MyRandom from getMyRandomProvider.

It is simple, it can work with a thread to update random values, and widgets rebuild when a new data is provided.
This commit is contained in:
Siahlooei 2024-07-18 12:41:40 +03:30
parent 0676de8316
commit 36e5156660

View File

@ -1,3 +1,4 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart'; import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:riverpod_flutter_tuts/outerapi/auth/call/getRandomData.dart'; import 'package:riverpod_flutter_tuts/outerapi/auth/call/getRandomData.dart';
@ -16,15 +17,24 @@ class RandomWidget extends StatelessWidget {
final AsyncValue<MyRandom> myRandom = ref.watch(getMyRandomProvider); final AsyncValue<MyRandom> myRandom = ref.watch(getMyRandomProvider);
return Center( return Row( children: <Widget>[
child: switch (myRandom) { Center(
AsyncData(:final MyRandom value ) => Text( child: switch (myRandom) {
'myRandom: $value' AsyncData(:final MyRandom value ) => Text(
), 'myRandom: $value'
AsyncError() => const Text('Oops, something unexpected happened'), ),
_ => const CircularProgressIndicator(), AsyncError() => const Text('Oops, something unexpected happened'),
_ => const CircularProgressIndicator(),
}, },
),
ElevatedButton(
onPressed: () {
ref.invalidate(getMyRandomProvider);
},
child: Text("Refresh ME"),
),
]
); );
}, },
); );